Survival & crafting

Day 100 hordes without the day 100 slideshow.

The world in 7 Days degrades as it gets chewed up, and horde nights are the real load test. Memory headroom is what keeps a long save playable.

from $12/mo · no setup fee · cancel any time

On every plan

The same platform, whichever game you run.

Full Pterodactyl panel

Console, file manager, SFTP, scheduled tasks, sub-users and database access. Not a cut-down skin over it.

Backups on a schedule

Set the cadence you want and restore to a point in time from the panel, without opening a ticket.

DDoS filtering included

Layer 3/4 scrubbing at the edge on every plan, not an upsell on the checkout page.

Switch version or build anytime

Change the server build, game version or startup flags from the panel and restart. No reinstall, no ticket.

Move region once per cycle

If your players move, the server can follow. We handle the world and config transfer.

No player-slot billing

You pay for memory. Slots are a config value you set, not a line item we charge for.

Server builds

Run the build your players expect.

Switch between these from the panel and restart. Changing build is not a reinstall and never needs a ticket.

  • Vanilla
  • Darkness Falls
  • Undead Legacy

Running 7 Days to Die

What actually matters for this one.

Overhaul mods supported

Darkness Falls and Undead Legacy both run here. They need more memory than vanilla — size up one tier.

Sizing

How much memory you actually need.

Guidance, not a hard limit — you can move up or down a tier at any point in the cycle and we prorate the difference.

Up to 8 8 GB
8 – 16 12 GB Or a large overhaul mod

Every 7 Days to Die server runs on the same Pterodactyl install at panel.gghost.cloud. Run several games on one account and manage them from one place, on one invoice.

Spin up a 7 Days to Die server tonight.

No setup fee and no contract. Deploy it, and if it is not what you wanted, cancel from billing.gghost.cloud before the next cycle.